Gloves On The Go-Go, No. 21, March 3, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: Maury Reden. Scenics: Bob Owen. Voices: Len Maxwell, Frank Buxton. Story: Dennis Marks.

A pair of familiar looking red gloves steal the tiara right of the head
of society matron Amanda Bartholomew. Hugo’s behind it, of course, with a pair of electronic
gloves that look just like Batfink’s. The Chief tells Batfink he’ll be
arrested because it was his gloves that did it. Batfink then goes in
pursuit of Hugo. Batfink sends out his radar, which returns with the
electronic gloves - "size 5½," notes Karate. Meanwhile the police begin
to chase Batfink. The gloves lead Hugo to his hideout, with the same stock
footage of Hugo looking through his periscope. Hugo sends out boxing gloves
and knocks Karate for a loop. The gloves challenge Batfink to a sword duel.
Hugo’s gloves have plutonium blades that will shear his steel wings. At the
height of the swordplay, Hugo’s gloves suddenly collapse. Because Batfink
knew all along that the "5½" inscribed inside the glove was actually the
amperage of B-17 batteries that have a life of exactly 12 hours.
Sporty Morty, No. 22, March 13, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: Bill Ackerman, I. Klein. Scenics: Bob Owen. Voices: Len Maxwell, Frank Buxton. Story: Heywood Kling.

Sporty
Morty embodies "the constant variety of sport", as the old TV show
opening used to say. He fishes for diamond
necklaces. He drives golf balls at a cop, then robs parking meters in a race
car. Morty bats a dynamite baseball through a bank window, then catches bags of
money with a mitt. Now dressed in tennis garb, he forehands Batfink’s beep
back at him. But it turns out that hunting is Morty’s game. There are stuffed
heads on the wall, plus an empty plaque reserved for Batfink. Morty tries to
shoot Batfink with an elephant gun (which never forgets that Batfink is in
season). It’s not sporty to shoot at a moving target, so Batfink is swung like
a pendulum. He hangs himself up in the wall, which allows him to escape. Morty
ends up on Batfink’s trophy plaque - head first.
Go Fly A Bat, No. 23, January 31, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: Myron Waldman. Scenics: Bob Owen. Voices: Len Maxwell, Frank Buxton. Story: Dennis Marks.

Hugo
A Go Go uses a helmet that harnesses the energy of lightning to break into a
seemingly impenetrable vault to steal the Solid Gold Goddess Of Gizmo. Hugo
gives the Batillac a warning zap upon its arrival at Hugo's hideout. When Hugo
tries to zap Karate, Batfink uses his wings of steel to divert the lightning
into the ground. Batfink tries to drain Hugo's energy generator the same way,
but the floor falls out from under him, jolting him unconscious. So he can
recharge, Hugo flies Batfink like a kite into a thunderstorm. The rain revives
him just in time to dodge the lightning bolt and zap Hugo instead.
Ringading Brothers, No. 24, March 1, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: Bill Ackerman. Scenics: Bob Owen. Voices: Len Maxwell, Frank Buxton. Story: Dennis Marks.

The
circus comes to town. But it’s a circus of crime with the Ringading Brothers,
ringmaster and acrobat. They’ve mastered the art of stealing rings using
acrobatics. Batfink and Karate roadblock their circus wagon at the bridge, but
it refuses to stop and batfink uses evasive skills to keep from being rammed. At
the circus, Karate performs trampoline acts while Batfink is about to be sat on
my an elephant. Karate is dangled in front of a lion’s mouth. At the last
second Batfink sends out his radar which acts as an arrow shooting the elephant
in the butt, knocking down the ringmaster, and Karate is able to dispatch the
acrobat with his karate skills.
Out Out Darn Spot, No. 25, March 3, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: Morey Reden, I. Klein. Scenics: Bob Owen. Voices: Len Maxwell, Frank Buxton. Story: Dennis Marks.

Sir
Sol Iloquy is performing Macbeth on television, using the original dagger.
During Act II, Scene 1 (the famous "Is this a dagger I see before me" bit), Hugo
brings on the spotlight with makes hundreds of spots. Iloquy is blinded and Hugo
grabs the dagger to thunderous (artifically produced) applause. Hugo turns the
spotlight on Batfink’s radar, which returns with polka dots. Karate is blinded
by spots and crashes the Batillac. A leopard is let loose on Karate, who seeks
refuge in the Batillac. Three of the spotty spotlights are shone on Batfink.
Only one spot is an escape hatch, but all the others will detonate the bombs
also in the room. Karate has befriended the leopard thanks to crackers. And
Batfink gets out of the jam by removing the spots with his ever-present can of
spot remover - his wings are steel, but not stainless steel!
Goo-Goo A Go-Go, No. 26, March 1, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: James Tyer. Scenics: Bob Owen. Voices: Len Maxwell, Frank Buxton. Story: Heywood Kling.

Hugo’s
remote-controlled son, Goo Goo A Go Go, robs banks using his explosive
lollipop/grenade. Hugo sends the baby out with a lit explosive rattle. It goes
off, but Batfink shields both him and Karate with his wings. The baby’s
blocks, made of cement, send Karate to a playpen and Batfink manacled inside a
baby cradle, tied to the end of a branch. When the bough breaks, Batfink begins
his descent. His radar acts as a key that unlocks the cradle and frees him.
Crimes In Rhymes, No. 27, April 7, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: John Gentilella. Scenics: Bob Owen. Voices: Len Maxwell, Frank Buxton. Story: Dennis Marks.

Fat TV comedian King Cole is ready for golf with his solid gold clubs. But
they’re gone from his vault, with a Mother Goose-type note left behind. It’s
Brother Goose again. Honk honk! He’s again
hiding out at the abandoned amusement park. Batfink is led there by his radar.
Karate arrives and reads the poem in the Little Miss Muffet section. Inside the
curds and whey, there’s a spider bomb which detonates, sending Karate into the
garden and into the arms of a rubber plant. Eventually, Batfink is so entrapped
as well and both figure to be food for the man-eating plant also in the garden,
which closes up at night. Batfink sends out his radar which throws the switch
restoring daylight.
Stupidman, No. 28, March 30, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: Graham Place, John Gentilella. Scenics: Bob Owen. Voices: Len Maxwell, Frank Buxton. Story: Heywood Kling.

Nobody
would be stupid enough to steal a millionaire maharajah's million dollar turban
except Stupidman. Instead, he steals his two million dollar scimitar. Stupidman
escapes in his car and lures Batfink and Karate to his hideout. Stupidman tries
to shoot Batfink but doesn't succeed (who ever does?). An impromptu fencing
match with Stupidman using the scimitar and Batfink using a wing results in a
broken water pipe. Batfink is in danger of drowning, but Karate saves the day by
breaking down the door. Stupidman is sent to the State Prison, where he sits in
the corner with a dunce cap on his head.
A Living Doll, No. 29, January 31, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: Myron Waldman. Scenics: Bob Owen. Voices: Len Maxwell, Frank Buxton. Story: Dennis Marks.

Batfink
steals a crown and scepter from a beauty pageant winner on live TV. It’s
really a mechanical wind-up Batfink. When Batfink sends out his beep, it thinks
the wind-up Batfink is the real one and doesn’t return. The robot Batfink
arrives with a bomb to try to blow up the Batillac, but that darned blast shield
saves them. Hugo uses the double to lure Karate into a trap. Both Batfinks are
tied up and hooded. Karate has to shoot at one of them or else the room will
blow up. Karate chooses correctly. He used a scientific method to figure out
which one was the real one: eeny, meeny, miny, moe.
Bat Patrol, No. 30, March 13, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: Martin Taras, Morey Reden. Scenics: Bob Owen. Voices: Len Maxwell, Frank Buxton. Story: Heywood Kling.

Hugo
fields his own army of wheeled robots which rob banks. The Beep leads to
Hugo’s army camp, where the robots shoot our heroes. Batfink and Karate
retreat to a foxhole, where Karate looks in his sleeve for appropraiate
weaponry. The robots take flight and try to kamikaze themselves in Batfink’s
foxhole. Using naval cannons, Hugo shoots at Batfink and Karate, who are tied to
racks. As the guns go off, Karate faints, breaking the racks down. The
cannonballs miss. When Hugo is sentenced, Karate asks for a lighter sentence -
after all, he is a veteran.
Dig That Crazy Mountain, No. 31, January 20, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: Graham Place. Scenics: Bob Owen. Voices: Len Maxwell, Frank Buxton. Story: Dennis Marks.

Professor
Vibrato uses an ultrasonic cello to break out of jail. He hightails it to his
hideout, atop a mountain. Batfink and Karate find their way there. The Professor
uses the cello to start an avalanche that only stalls Batfink and Karate for a
moment. Batfink is later shot down in mid flight with sound waves and Karate
finds himself hanging on to the side of the mountain for dear life, until the
sound waves get him. Batfink is paralyzed by sound waves and is about to fall
through the cello-created chasm. Batfink hangs onto the edge of the chasm, but
Professor Vibrato falls through instead, splitting his cello in two.
Spin The Batfink, No. 32, February 6, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: Myron Waldman. Scenics: Bob Owen. Voices: Len Maxwell, Frank Buxton. Story: Dennis Marks.

Tornados
have plagued the city, causing great havoc. They’re great for sucking cash out
of banks. It’s an evil junkman and his wind machine. Batfink’s radar gets
sucked in as well. Upon their arrival at the junkyard, the junkman offers $1.50
for the Batillac. While Karate puts himself out of action with an elastic karate
chop, Batfink gets all manner of junk pelted at him. Another tornado screws
Batfink down into the ground, but he re-emerges on top of an oil gusher. Karate
takes out the tornado machine with a few well-placed chops.
In case you’re wondering what the lady talking on the phone is saying in the opening scenes, here’s a transcription: "The most dangerous force in America today is Walter Reuther and his political machine. It’s time we realized that they intend to run this country. When the smut publishers put a..." (Continued in Bride And Doom.)
Greasy Gus, No. 33, March 23, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: James Tyer. Scenics: Bob Owen. Voices: Len Maxwell, Frank Buxton. Story: Heywood Kling.

Batfink’s
slipperiest adversary to date is Greasy Gus, who lubricates the floor as the
Chief is walking by with the police payroll. The police would go after him, but
they won’t work until they get paid. Batfink’s radar comes back with Greasy
Beep Stuff and leads to Gus’ Garage (whose facade is a re-used background from
The Sonic Boomer). Gus lowers a car on top of
Batfink and Karate, but Batfink uses his wings as a jack. Karate and Batfink get
stuck in tires as Gus escapes in his sports car. They roll down the hill and
come to a "Bridge Out" sign. To ensure they will skid off the cliff,
Gus lays down some of his grease. As they fall, the grease lubricates the tires
enough so that Batfink can slip out of his, but Karate needs a good chop to free
himself. As he does, he lays down a pool of grease on the road, and Gus skids
out (remarkable animation from Jim Tyer) and drives up a tree. The payroll is
back in good hands - actually, it lands smack dab on the head of Karate.
The Mark Of Zero, No. 34, March 13, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: Myron Waldman. Scenics: Bob Owen. Voices: Len Maxwell, Frank Buxton. Story: Dennis Marks.

The
original manuscript of "The Three Musketeers" goes on the auction
block. It’s stolen by a Zorro-like character who leaves his mark, a zero. The
radar leads not to Zero, but to the aristocratic P.A. Minus. Changing into his
Zero costume, he slices the beeps in two. Batfink warns Minus about Zero. Minus
changes into Zero in time to hoist a piano onto him. Batfink soon realizes that
Plus A. Minus equals Zero. Minus suspends Batfink over a cauldron of boiling
oil; he’ll fall in when Karate opens the door. But Karate opens the door the
wrong way allowing Batfink to escape.
Swami Salami, No. 35, April 18, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: Graham Place. Scenics: Bob Owen. Voices: Len Maxwell, Frank Buxton. Story: Heywood Kling.

What’s
this? A swami. Swami Salami steals jewels while playing a snake charmer tune on
his flute. He leaves a bed of nails in the street to flatten police car tires.
The radar finds the Swami. But the Swami plays a tune on his flute, turning
Karate’s chop into mush. Batfink’s wings chop the fence down. Swami throws a
bed of nails on Karate. The crystal ball knocks both of them out. Again
they’re tied together, this time with a snake. The snake will choke them to
death as Swami plays his tune. But Batfink sends out his radar to act as a girl
snake, which attracts the other snake into Salami’s basket. Karate bowls down
Salami with the crystal ball.
The Human Pretzel, No. 36, April 24, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: Bill Ackerman. Scenics: Bob Owen, Bill Focht. Voices: Len Maxwell, Frank Buxton. Story: Dennis Marks.

The
Human Pretzel has stowed aboard an airplane and steals a shipment of uncut
diamonds. The Human Pretzel prepares to mail himself to South America, but
Batfink’s Beep finds him. The pretzel Beep leads Batfink to the carnival. H.P.
throws knives, then dumbbells at Batfink. One dumbbell gets Batfink, who is tied
behind a devil target. H.P. then has Karate throw balls at the target, last of
which is a bomb. The last one misses, but the explosion revives Batfink. The H.P.
then is brought to justice by some well-placed baseball throws by Batfink.
Jumping Jewelry, No. 37, March 30, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: John Gentilella. Scenics: Bob Owen. Voices: Len Maxwell, Frank Buxton. Story: Heywood Kling.

Jewelry
seems to walk right out of the Diamond Exchange. The Chief scratches at fleas.
Karate gets ready to karate the flea, but Batfink thinks the flea may lead to
the flea's home at the flea circus and the true criminal, Professor Hopper.
Melvin the flea returns and reveals that Batfink is on the trail. But Batfink
loses the trail and sends out his radar. Our heroes eventually get tied up to a
target and are about to be cannon-ized when Melvin the flea returns the favor
and knocks the target down.
Roz The Schnozz, No. 38, April 24, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: James Tyer. Scenics: Bob Owen. Voices: Len Maxwell, Frank Buxton. Story: Heywood Kling.

Roz
The Schnozz robs the richest mansions in town by nosing out mink, money, and
approaching police officers. Batfink arrives at her hideout but doesn't suspect
Roz at first. Roz meets Karate outside and chops him one. Roz returns inside and
Batfink gets wise to her crime. Batfink is tied into a chair that is lowered
onto a hot stove. Karate returns with a rose. Guess which type of flower Roz is
allergic to? Her sneeze frees Batfink just as he is to make contact with the hot
flames.
Karate's Case, No. 39, April 7, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: Bill Ackerman, I. Klein. Scenics: Bob Owen, Bill Focht. Voices: Len Maxwell, Frank Buxton. Story: Dennis Marks.

The
Golden Hand Of Kara-Tay goes on display at a museum. Its first visitor is
Karate, who chops through the thick glass case and steals the hand. It's
actually a Karate impostor. Batfink is called, but asks Karate to leave the room
so the Chief can report Karate's crime. Karate heard the whole conversation, but
discloses that the only person who could have committed the crime was Spider The
Splitter. Since Karate wants to clear his own name, he decides to call the shots
on this one. At a foundry, Spider wants to melt down the Golden Hand. Using his
Karate mask, Spider gets Batfink into a trap, with Karate naturally following.
Both are on a conveyor belt about to be melted down. Batfink uses his radar to
grind down the gears and stop the conveyor belt and to close the door to the
furnace, causing it to explode.
The Wishbone Boner, No. 40, May 1, 1967. Produced And Directed by Hal Seeger. Production Supervisor: Ray Seti. Animation: Bill Ackerman, Frank Endres. Scenics: Bob Owens. Voices: Len Maxwell, Frank Buxton. Story: Heywood Kling.

Lucky
Chuck steals a dinosaur wishbone. Chuck turns Batfink’s radar into a
horseshoe, so he can’t be far. Chuck can’t shoot through Batfink’s wings,
but one bullet careens off his wings and breaks the chandelier, which traps
Batfink and Karate. He ties Batfink and Karate to each end of the wishbone, and
tries to blow the wishbone up. But the bone doesn’t break - it’s petrified.
"Better luck next time, Unlucky Lucky Chuck."